

While in the Abyss, Crush Depth causes afflicted enemies to lose 750 health per second.NPCs that have more than 12 and 36 defense don't take any damage from Depth Crush in Pre-Hardmode and Hardmode respectively, but still emit blue particles from the debuff.Although the debuff does more damage to targets with lower defense, players with 0 defense take no damage from Crush Depth.

For enemies, 250% of their defense is subtracted from the health lost per second.Ĥ seconds (Isopod, Jellyfish, Lamprey, Starfish) For the player, 2.5% of their defense (rounded down to the nearest integer) is subtracted from the health lost per second. If the player has the Depths Charm equipped, they will only lose 4.5 health per second.Īdditionally, if a player is inflicted with Crush Depth while in the Abyss, their breath meter will drain more quickly.Ĭrush Depth has its damage reduced by the amount of defense its target has. If inflicted on the player, they instead lose 9 health per second. If inflicted on an enemy, they lose 30 health per second in Pre-Hardmode, and 90 health per second in Hardmode. It is also inflicted by Broken Biome Blade and its upgrades while the player is in the Ocean. The higher defense a target has, the less damage taken per second.Ĭrush Depth is a debuff inflicted by most Abyss enemies and weapons, as well as the Depth Crusher and its upgrades, the Abyss Blade and Neptune's Bounty. 90 health per second (if enemy in Hardmode) 30 health per second (if enemy in Pre-Hardmode)
